Rust Experimental

Sign in to follow this  
Followers 0
  • entries
    6
  • comments
    0
  • views
    249

Contributors to this blog

DevBlog 180 v2022

MidasTouch

163 views

sml180.jpg  
 
Server and client are updated to Devblog 180!
 
You can find the latest client download as usual HERE!
 
For the official development blog click HERE.
 
 
Changelog:
 
 
 
  • Added Workbenches
  • Added Blueprints
  • Added ice lake monuments to the arctic biome
  • Added new road generation algorithm
  • Improved world serialization file format
  • More efficient world serialization compression
  • Improved water map encoding
  • Can no longer block ladders with certain barricades (concrete, stone and sandbag)
  • High external walls and gates require some space between parallel walls
  • Vending machine + shopfront cost reduction
  • Locked all items other than default blueprints
  • Improved bus stop and power substation spawn rules
  • T-shirt/longsleeve much cheaper don't require sewing kit
  • Can only repair items with blueprint
  • Fixed problems with drinking water from rivers and lakes
  • Invisible body no longer casting shadows on viewmodel
  • Fixed ambient occlusion around vegetation
  • Fixed player shadow projection noticeable on ceilings
  • Fixed sky reflection intensity mapping
  • Fixed motion blur ignored around on holosight reticle border

0