• Announcements

    • KahunaElGrande

      Steam Account   02/22/18

      Attention Members: Some recent updates on our website has resulted in all linked steamID's being purged from the database, Yes this was intentional to clean it up for the new login system.   Existing Members please link your Steam Account HERE

Rust Experimental

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DevBlog 198 v2063





Server and client are updated to Devblog 198!
You can find the latest client download as usual HERE!
For the official development blog click HERE.
  • Added Chainsaw
  • Added Incendiary Shotgun Shells
  • Added Spas-12 Shotgun
  • Terrain Blend Maps for better monuments transition
  • Added upkeep grief protection
  • Added glaucous willow and spicebush plants
  • Added world reflection graphics setting
  • Fixed painted signs sometimes resetting on server restart
  • Fixed workshop skin corruption issue
  • Fixed dark lighting at the gates of Military Tunnels
  • Fixed incorrect star positions relative to sun and moon
  • Fixed foundation rotation exploit
  • Fixed workshop skin loading issue
  • Fixed S11 Cave having no build block volumes (Hapis)
  • Fixed locker, bed, workbench floating slightly after construction placed on no longer exists
  • Bandages and syringes now show their healing information
  • Searchlight no longer accessible without TC access
  • Fixed weird sprint+aim exploit
  • Optimized conditional model performance
  • Vastly improved interior lighting
  • Upgraded to Unity 2017.1.3
  • Improved cliff mesh placement next to monuments
  • Moved our grass and overgrowrth to new foliage shader
  • Optimized client file cache performance
  • Increased tree view distance at high tree quality settings
  • Optimized tree performance at low tree quality settings
  • Slightly harder to wall off southern convoy (Hapis)
  • Reduced forest size in areas for performance reasons (Hapis)
  • Xmas tree no longer craftable
  • Mailbox repairable
  • Water purifier can no longer be placed on barbecue and fireplace
  • All signs, banners and frames are now repairable
  • Bed can be repaired
  • Bed can be picked up with hammer + building privilege
  • Repair bench wood cost removal
  • Repairing items now costs 20% instead of 50% of their total cost
  • Scientists have slightly more health
  • Scientists have proper loot tables
  • Stripped unused tree assets (disk space usage)